His latent power allows him to channel that energy into one target, hitting that target very hard. His high mana costs are there for a reason: When he casts a fire-spell, it’ll hit every monster in the fight. Osvald is a master of casting area-of-effect spells. Throné is on the eastern continent, close to Temenos and Osvald. Paired with Temenos’ debuff at the start of battle, you can obliterate enemies no problem. It gives you (essentially) three turns of disgusting levels of damage at the start of each battle, making each boss a breeze. Most importantly, her nighttime buff is not to be overlooked. She has reliable damage, and as a thief, she has lots of useful debuffs. Her Steal ability is extremely useful early, as being able to swipe items and equips from townspeople helps you save (and make) money. Should you start with Throné?įull disclosure: I started Octopath Traveler 2 with Throné. Throné uses a dagger, a sword, and dark magic.Īt nighttime, she buffs up the party at the start of battle.ĭuring the day, Throné can Steal from NPCs at night, she can Ambush them, knocking them out without need for a battle. Her latent power allows her to have two actions in one turn. Throné is a sneaky thief with sticky hands, as she can steal from enemies. However, apothecaries do have a cheap heal that also doubles as a revive, which can be extremely useful in the early game.Ĭastti is unlocked on the western continent, near Hikari, and south of Agnea and Partitio. Should you start with Castti?Ĭastti’s bread-and-butter skills involve having lots of ingredients to deal massive damage. She uses an axe as a melee weapon and ice magic.Ĭastti can Inquire people during the daytime for info and Soothe people at nighttime to put them to sleep. Her latent power allows her to concoct without using any items. She can also mix items to heal her party mates. She does start between the two continents, giving you early and quick access to the other characters quickly.Ĭastti concocts items together to deal elemental damage or apply status effects to enemies. She can, however, provide a plethora of healing items by sacrificing her captured animals. Her latent power isn’t anything particularly thrilling, though the debuffing and shield-breaking ability is strong. While her animal companions can give her a wide-range of attacks, she’s pretty dependent on having strong monsters on her side. She uses an axe, a bow, and electric magic.ĭuring the daytime, Ochette can Provoke people into battle, while at night, she can Befriend NPCs using items they like in order to get them to follow her. Her latent power gives her access to special skills that deal massive damage, hit multiple targets, or buff her up. Ochette captures monsters and then can either summon them for her own use in battle or turn them into items, like HP-restoring Jerky. For example, Ochette is a hunter who can capture and use animals to fight for her, but a character with a secondary hunter job cannot possess that skill. Secondary jobs will give you stats and skills, but you will not be able to do everything that a character with that primary job will be able to do. You can also add secondary jobs down the line, but these are the ones you will start with and keep. However, the method the characters go about it are different. There’s lots of overlap between path actions, as they mostly result in knocking somebody out, getting information, or getting an item from an NPC. Path actions are non-combat skills that characters can use on NPCs. Octopath Traveler 2 also adds a daytime and nighttime system, giving characters two Path Actions instead of just one. The new additions in Octopath Traveler 2 are latent powers, special abilities the characters can use in battle once a gauge fills up, similar to Final Fantasy’s famous limit break function. If you’re not sure who to start with or what each character and their primary job does, we break it down for you. Octopath Traveler 2 features eight new characters, but the jobs they sport are the same as the previous game, with a few tweaks.
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